RADIANT MUSE
Female
lillend bard 8
CN Large outsider (azata, chaotic, extraplanar)
Init +10; Senses darkvision 60 ft., low-light vision; Perception +15
DEFENSE
AC 32, touch 16, flat-footed 26 (+8 armor, +1 deflection, +6 Dex, +8
natural, –1 size)
hp 192 (7d10+8d8+105)
Fort +9, Ref +17, Will +15; +4 vs. bardic performance, language-dependent,
and sonic
Immune electricity, petrification, poison; Resist cold 10, fire 10
OFFENSE
Speed 30 ft., fly 70 ft. (average)
Melee +1 cold iron
longsword +17/+12/+7 (2d6+7/19–20), tail slap +11 (2d6+2)
Ranged +2 composite holy longbow +21/+16/+11 (2d6+6
plus 2d6 holy/×3)
Space 10 ft.; Reach 10 ft.
Special
Attacks bardic performance 38 rounds/day (countersong, dirge of doom,
distraction, fascinate, frightening tune, inspire competence +5, inspire
courage +3, inspire greatness, inspire heroics, soothing performance,
suggestion), constrict (2d6+4)
Spell-Like
Abilities (CL 7th; concentration +13)
3/day—darkness,
hallucinatory terrain (DC 20), knock, light
1/day—charm
person (DC 17), speak with animals, speak with plants
Bard Spells
Known (CL 15th; concentration +21)
5th (4/day)—
mass cure light wounds, mass
suggestion (DC 21), greater dispel magic, greater heroism
4th (5/day)—dimension
door, dominate person (DC 20), greater
invisibility, neutralize poison
3rd (6/day)—charm
monster (DC 19), crushing despair (DC 19), cure serious wounds, good hope, haste
2nd
(7/day)—blindness/deafness (DC
18), blur, glitterdust (DC 18),
hold person (DC 18), whispering wind
1st
(7/day)—cure light wounds, hideous laughter (DC 17), grease (DC
17), hypnotism (DC 17), remove fear, ventriloquism
0 (at
will)—dancing lights, daze (DC 16), detect magic, ghost
sound (DC 16), prestidigitation,
read magic
STATISTICS
Str
18, Dex 22, Con 23, Int 16, Wis
18, Cha 23
Base
Atk +13; CMB +18; CMD 35 (can’t be tripped)
Feats
Combat Casting, Improved Initiative, Improved Precise
Shot, Point-Blank Shot, Precise Shot, Rapid Shot,
Toughness,
Weapon Focus (composite longbow)
Skills
Craft (sculpture) +20, Intimidate +22, Knowledge (arcana)
+16, Knowledge (history) +16, Knowledge (nature) +16, Knowledge (religion) +12,
Perception +15, Perform (dance) +23, Perform (oratory) +23, Perform (string) +25,
Sense Motive +21, Survival +19, Use Magic Device +21;
Racial
Modifiers +4 Survival
Languages
Celestial, Common, Draconic, Infernal; truespeech
SQ
bardic knowledge +4, lore master 1/day, versatile performance
(dance: Acrobatics, Fly; string: Bluff, Diplomacy)
Combat
Gear +1 flaming arrows (3),
+1 frost arrows (3), +1 merciful arrows (2), +1 monstrous humanoid
bane arrows (3), scrolls of comprehend languages (3), +4 glamered
mithral chain shirt, green crystal +2 composite holy longbow (+4
Str) with 19 arrows, +1 cold iron
longsword, belt of mighty constitution +2, ring of protection
+1, masterwork harp
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