Jako, że fey bloodline jest trochę za słaba, oto moje modyfikacje, na zielono.
Bloodline Powers: The power of the natural world saturates your being, and manifests itself when you bloodrage.
Confusing Critical (Su)
At 1st level, fey power courses through your attacks. Each time you confirm a critical hit, the target must succeed at a Will saving throw or be confused for 1 round. The DC of this save is equal to 10 + 1/2 your bloodrager level + your Constitution modifier. This is a mind-affecting compulsion effect.
Leaping Movement (Su)
At 4th level, you are able to leap over overgrowth and similar impediments with ease. You ignore difficult terrain of any kind.
Blurring Movement (Su)
At 8th level, you become a blur of motion when you move. As long as you move at least 10 feet, you gain the effects of blur for 1 round. If you move at least 30 feet, you gain the effect of displacement instead.
Quickling Bloodrage (Sp)
At 12th level, while bloodraging you're treated as if you are under the effects of haste.
One with Nature (Su)
At 16th level, creatures of the animal or plant types don't attack you unless compelled to do so by magic or you attack them first. Three times per day, you can transport yourself from one tree to another tree, as tree stride with half the transport range. Moving from one tree to another in this manner is a move action. You gain these abilities even while not bloodraging.
Fury of the Fey (Su)
At 20th level, when entering a bloodrage you can choose one type of creature (and subtype for humanoids or outsiders) that can be affected by the bane weapon special ability. All of your melee attacks are considered to have bane against that type. This ability doesn't stack with other forms of bane.
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